Houzeome — Interior Design
Boardroom with a long white stone-topped table with a walnut inlay, tan leather chairs, a walnut ceiling and fluted timber panelling
Conference Room Interiors

A conference room where everyone can be seen, heard and comfortable for the full hour.

Most conference rooms fail on small things: a table too long for the camera, glare on the screen, a door that lets the corridor in. We size the room around its meetings, then coordinate acoustics, cabling, lighting scenes and finishes so it works on a video call as well as in person.

Businesses upgrading a boardroom

Teams running hybrid meetings daily

Client-facing firms hosting visitors

Offices adding a second meeting room

What We Plan For

Table, screen, camera and sound, sized together.

A conference room is a set of relationships: how many people sit at the table, how far the last seat is from the screen, what the camera can see, and how the room sounds when everyone speaks at once. We resolve those on the drawings, then choose finishes and lighting that hold up under a camera and a long meeting.

Seating & Table Size

Seat count, chair clearance and table shape worked out with the room's proportions, so the last seat can still see the screen and be seen by the camera.

Displays & Camera View

Screen size and height set from the furthest seat, with the camera positioned to frame the whole table rather than the first three chairs.

Acoustics & Speech Privacy

Door seals, partition build-up above the ceiling and absorbent surfaces, so the room keeps conversation in and the corridor out.

Cabling & Connectivity

Table boxes, floor ducts and wall points for power, HDMI and network, routed so the table can be moved without exposed cables.

Lighting & Glare Control

Layered lighting with scenes for presentation and video, and blinds or films to keep sunlight off the screen and off people's faces.

Finishes & Materials

Table tops, wall panelling and chairs specified for daily use and camera-friendly tones, with plants and art kept off the sightline.

Planning Notes

Getting a conference room right, one decision at a time.

Start with the meetings, not the table. A room used for weekly reviews with twelve people, one for client presentations and one for daily video calls with a remote team need different proportions. The seat count sets the table length, the table length sets the distance to the screen, and that distance sets the screen size. In a long, narrow room the camera at the screen end cannot see the far seats, which is an argument for a shorter, wider table or a second camera.

Video conferencing changes almost every decision. The camera needs the whole table in frame, so it sits at a height and distance matched to the table shape. Microphones work best on the table or ceiling rather than at one end. Lighting has to fall on faces without shining into the lens, which usually means diffused general lighting from above and in front, plus blinds to control daylight behind the participants. A busy patterned wall behind the table reads badly on screen; a calm textured surface reads well.

Acoustics decides whether the room is private and whether the far end can hear. A glazed room looks open but leaks sound unless the door seals, the partition continues above the false ceiling and the glass is of a suitable thickness. Inside, hard surfaces cause echo on calls, so we balance timber, fabric and ceiling absorption. Speech privacy is also about what leaves the room, which matters when the meeting concerns people who are sitting outside it.

Cabling and lighting scenes are the details that keep the room usable. Table boxes with power, HDMI and network, floor ducts routed to where the table actually is, and a simple control for lighting scenes such as presentation, video call and general. Keeping this simple means people use it. We coordinate these with your AV and IT vendors on the drawings so the built room matches the plan.

From First Conversation to Handover

Six stages, each with a clear purpose.

See the full process
01

Conversation

02

Site Understanding

03

Concept Direction

04

Design Development

05

Execution

06

Styling & Handover

Before You Reach Out

Questions people ask before redoing a meeting room.

Begin a Conversation

Upgrading a conference room or boardroom?

Tell us how the room is used and who joins from where. We will talk through table, screen, camera and acoustics before anything is drawn.